The Rift
Enigma souls, Mirrorverse, effigies.
On this page
31 features in 8 groups, with 199 options between them. Generated from the mod's own catalogue as of 2.0.1; the same list, without the options, is on the features page.
Rift time and motes
Rift timer, motes, prices, orbs, punchcard, Ubik
Motes tracker
Tracks your motes balance, what you earn each rift session and your motes per hour, and sums the session up when you leave.
On by default HUD Tracker Islands: The Rift 1 HUD element rift_motes
HUD
| Option | What it does | Type | Default |
|---|---|---|---|
| Show balance | Your current motes balance. | Toggle | On |
| Show session gain | Motes earned since you entered the rift. | Toggle | On |
| Show motes per hour | Projected motes per hour from this session. | Toggle | On |
| Compact numbers | Show 1.2M instead of 1,234,567. | Toggle | On |
Session summary
| Option | What it does | Type | Default |
|---|---|---|---|
| Summary on leaving | Print what you earned when you leave the rift. | Toggle | On |
Motes orb highlight
Finds the flying motes orbs from their particle signature and boxes them so they cannot be missed.
On by default Highlight Hides clutter Islands: The Rift rift_motes_orbs
Display
| Option | What it does | Type | Default |
|---|---|---|---|
| Orb colour | Colour of the highlight around a live motes orb. | Colour | #FF66FF |
| Highlight size | How large the box around an orb is drawn. | Slider, 0.4–2, steps of 0.1 | 1 |
| Label | Write "Motes Orb" above the highlight. | Toggle | On |
| Show collected orbs | Keep a grey box on an orb for a moment after you take it. | Toggle | On |
| Hide orb particles | Drop the particle stream so the orb reads as a clean box instead of a cloud. | Toggle | Off |
Motes prices
Shows motes NPC prices in tooltips, the coin value behind a rift shop offer and the motes value of an open Rift Storage, all scaled by your McGrubber burger stacks.
On by default Tooltip Prices Profit Menu Islands: The Rift rift_motes_price
Tooltips
| Option | What it does | Type | Default |
|---|---|---|---|
| Motes NPC price | Show what an item sells for in motes in its tooltip. | Toggle | On |
| Stack total | For stacked items, show the total as well as the price per item. Depends on Motes NPC price. | Toggle | On |
| Coin value of shop offers | Next to a motes price, show what the item is worth in coins outside the rift, so you can tell a good motes deal from a bad one. | Toggle | On |
McGrubber stacks
| Option | What it does | Type | Default |
|---|---|---|---|
| Burger stacks | McGrubber's burger stacks; each one adds 5% to every motes price. | Slider, 0–5 | 0 |
| Detect automatically | Keep the stack count in sync from chat, the levelling menu and shop prices. | Toggle | On |
| Announce changes | Tell me in chat when the detected stack count changes. Depends on Detect automatically. | Toggle | On |
Inventory value
| Option | What it does | Type | Default |
|---|---|---|---|
| Chest motes value | Show the total motes value of the open Rift Storage page. | Toggle | On |
| Compact numbers | Show 1.2M instead of 1,234,567 in the chest value panel. Depends on Chest motes value. | Toggle | On |
Punchcard artifact
Highlights the rift players you have not punched yet and counts how many of the twenty you have used.
On by default HUD Highlight Warning Islands: The Rift 1 HUD element rift_punchcard
Highlight
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight players | Glow the players you have not punched yet. | Toggle | On |
| Highlight colour | Depends on Highlight players. | Colour | #9B59FF |
| Invert | Glow the players you have already punched instead. Depends on Highlight players. | Toggle | Off |
| Only with the artifact | Do nothing unless a Punchcard Artifact is in your inventory. | Toggle | On |
Overlay
| Option | What it does | Type | Default |
|---|---|---|---|
| Counter HUD | Show how many players you have punched on this server. | Toggle | On |
| Count down | Show the players left to punch instead of the ones you got. Depends on Counter HUD. | Toggle | Off |
| Compact | Drop the label and show just the number. Depends on Counter HUD. | Toggle | Off |
| Warn at the limit | Tell me when the twenty-player cap is reached. | Toggle | On |
Rift timer
Shows the remaining rift time with your session maximum, the percentage left, and a running list of the time you gain and lose.
On by default HUD Timer Warning Islands: The Rift 1 HUD element rift_timer
Display
| Option | What it does | Type | Default |
|---|---|---|---|
| Show maximum time | Append the highest rift time seen this session. | Toggle | On |
| Show percentage | Append how much of your maximum time is left. | Toggle | On |
| Show recent changes | List time gained or lost for a few seconds under the timer. | Toggle | On |
| Format name tags | Rewrite the raw rift-time number over other players as a readable duration. | Toggle | On |
Warnings
| Option | What it does | Type | Default |
|---|---|---|---|
| Low time warning | Warn when the remaining rift time drops below the threshold. | Toggle | On |
| Warning threshold | Depends on Low time warning. | Slider, 10–300s, steps of 5 | 60s |
| Warning sound | Play a sound with the low-time warning. Depends on Low time warning. | Toggle | On |
Ubik's Cube cooldown
Tracks the two-hour Split or Steal cooldown and reminds you when Ubik's Cube is ready again.
On by default HUD Timer Warning 1 HUD element rift_ubik_cube
| Option | What it does | Type | Default |
|---|---|---|---|
| Ready reminder | Tell me once when Ubik's Cube comes off cooldown. | Toggle | On |
| Remind outside the Rift | Send the reminder wherever you are, not only in the Rift. Depends on Ready reminder. | Toggle | On |
| Cooldown HUD | Show how long is left on the cooldown. | Toggle | On |
| Only when ready | Keep the HUD hidden until the cube can be played again. Depends on Cooldown HUD. | Toggle | Off |
| Quick close | Close the Split or Steal screen with any click once the game is over. | Toggle | On |
Rift bosses
Riftstalker, blood effigies, Bacte, Sun Gecko
Bacte fight helper
Counts down the arena kill zone, waypoints Bacte's tentacles and shows the current phase.
On by default HUD Waypoints Timer Sound Islands: The Rift 1 HUD element rift_colosseum
Arena
| Option | What it does | Type | Default |
|---|---|---|---|
| Kill zone countdown | Turn the "get back in the arena" spam into a real countdown. | Toggle | On |
| Kill zone sound | Depends on Kill zone countdown. | Toggle | On |
| Phase display | Show which of Bacte's five phases is running. | Toggle | On |
Tentacles
| Option | What it does | Type | Default |
|---|---|---|---|
| Tentacle waypoints | Waypoint every tentacle with its remaining health. | Toggle | On |
| Tentacle beacons | Add a beam so a tentacle behind you is still findable. Depends on Tentacle waypoints. | Toggle | Off |
Blood effigy waypoints
Marks the six blood effigies in Stillgore Château, tracks which are down and counts their respawns.
On by default HUD Waypoints Timer Warning Islands: The Rift 1 HUD element rift_effigies
Display
| Option | What it does | Type | Default |
|---|---|---|---|
| Show intact effigies | Waypoint the effigies that are still standing. | Toggle | On |
| Show respawning soon | Waypoint effigies that are about to come back. | Toggle | On |
| Respawning window | How long before an effigy respawns to start showing it. Depends on Show respawning soon. | Slider, 1–20min | 5min |
| Show unknown effigies | Also mark effigies whose state Vantage has not seen yet. | Toggle | Off |
| Beacon beams | Draw a beam so an effigy reads through the château walls. | Toggle | On |
| Progress HUD | List the six effigies and their timers on screen. | Toggle | On |
Alerts
| Option | What it does | Type | Default |
|---|---|---|---|
| Announce respawns | Say in chat when an effigy comes back or is smashed. | Toggle | On |
| All-broken warning | Warn when every effigy is down, so nothing is feeding you time. | Toggle | On |
Sun Gecko helper
Shows the Sun Gecko combo meter with its decay timer and tells the real boss from its clones.
On by default HUD Highlight Timer Islands: The Rift 1 HUD element rift_sun_gecko
| Option | What it does | Type | Default |
|---|---|---|---|
| Combo HUD | Show the combo multiplier and hit meter on screen. | Toggle | On |
| Decay timer | Count down the time left before the combo drops. Depends on Combo HUD. | Toggle | On |
| Highlight the real boss | Glow the genuine Sun Gecko green. | Toggle | On |
| Highlight clones | Glow the decoy geckos red. | Toggle | On |
Riftstalker helper
Surfaces the stake, Twinclaws and Mania cues of the Riftstalker Bloodfiend, prompts healing melons and boxes splatter hearts.
On by default HUD Sound Highlight Islands: The Rift 1 HUD element rift_vampire_helper
Healing melon
| Option | What it does | Type | Default |
|---|---|---|---|
| Heal prompt | Warn when your health drops far enough that a healing melon is due. | Toggle | On |
| Health threshold | Hearts left before the prompt appears. Depends on Heal prompt. | Slider, 1–10♥, steps of 0.5 | 4♥ |
| Heal sound | Depends on Heal prompt. | Toggle | On |
Boss cues
| Option | What it does | Type | Default |
|---|---|---|---|
| Stake prompt | Alert the moment the boss can be staked. | Toggle | On |
| Twinclaws prompt | Alert when Twinclaws is winding up so the ice lands on time. | Toggle | On |
| Mania prompt | Alert during Mania and say whether the tile you are on is safe. | Toggle | On |
| Alert sounds | Play a sound with each boss cue. | Toggle | On |
Splatter hearts
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight splatter hearts | Box the hearts a Splatter Crux drops. | Toggle | On |
| Heart colour | Depends on Highlight splatter hearts. | Colour | #FF4D4D |
Souls and collections
Enigma souls, Rift Guide, timecharms, cruxes
Crux talisman progress
Shows the kill progress of every crux on your Crux Talisman, plus the bonuses it is granting.
On by default HUD Islands: The Rift 1 HUD element rift_crux_talisman
Display
| Option | What it does | Type | Default |
|---|---|---|---|
| Compact when maxed | Collapse to a single line once every crux is maxed. | Toggle | On |
| Show bonuses | List the stat bonuses the talisman is currently granting. | Toggle | Off |
| Hide maxed cruxes | Only list the cruxes you still have kills left on. | Toggle | Off |
| Sort by progress | Put non-maxed cruxes first, sorted by progress toward the next tier. | Toggle | On |
| Hide in the Mirrorverse | The Mirrorverse has its own overlays; keep the HUD out of the way while you are in it. | Toggle | On |
Enigma soul waypoints
Click a soul in the Rift Guide to get a waypoint to it, and keep a per-profile count of the souls you have already found.
On by default HUD Waypoints Menu Tracker Islands: The Rift 1 HUD element rift_enigma_souls
Waypoints
| Option | What it does | Type | Default |
|---|---|---|---|
| Waypoint colour | Colour of the enigma soul beacons. | Colour | #AA00AA |
| Beacon beam | Draw a beam to the sky so a tracked soul is visible from far away. | Toggle | On |
| Guide line | Draw a line from your crosshair to the nearest tracked soul. | Toggle | On |
| Show distance | Append the distance to the waypoint label. | Toggle | On |
| Untrack when found | Stop drawing a soul the moment you pick it up. | Toggle | On |
Rift Guide
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight tracked souls | Tint the tracked entries inside the Rift Guide. | Toggle | On |
| Right-click tracks the page | Right-clicking any soul toggles every missing soul on the open guide page at once. | Toggle | On |
| Announce tracking | Confirm in chat when a soul is tracked or untracked. | Toggle | On |
| Progress HUD | Show how many enigma souls this profile has found. | Toggle | On |
Helpers
| Option | What it does | Type | Default |
|---|---|---|---|
| Wooden buttons helper | While tracking the Buttons soul, box every wooden button around you — that soul needs all 56 of them. | Toggle | On |
| Button scan radius | Depends on Wooden buttons helper. | Slider, 8–40m, steps of 2 | 24m |
| Rose's End drop helper | Mark the spot to drop onto for the flower pot soul at the top of the Rose's End parkour. | Toggle | On |
| Clear found souls | Forget everything Vantage recorded for this profile; reopening the Rift Guide fills it in again. | Button: | — |
Rift Guide highlighting
Tints the entries you have not completed inside the Rift Guide and counts each page's progress.
On by default Menu Highlight Islands: The Rift rift_guide_highlight
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight colour | Tint drawn over the entries you have not completed. | Colour | #FFD24D |
| Outline instead of fill | Draw a ring around the slot rather than tinting it. | Toggle | Off |
| Page counter | Print how many entries on this page are done. | Toggle | On |
Timecharm tracker
Tracks which rift timecharms this profile has collected and which are still missing.
On by default HUD Tracker Islands: The Rift 1 HUD element rift_timecharms
| Option | What it does | Type | Default |
|---|---|---|---|
| Progress HUD | Show how many timecharms this profile has. | Toggle | On |
| List the missing ones | Name the timecharms you still have to collect. Depends on Progress HUD. | Toggle | Off |
| Announce new charms | Say something the first time a timecharm is recorded. | Toggle | On |
| Reset progress | Forget the timecharms recorded for this profile. | Button: | — |
Mirrorverse
Dance room, lava maze, parkour, Tubulator, crafting
Crafting room mirror
Mirrors the mobs from the far half of the Mirrorverse crafting room onto your side.
On by default Solver Highlight Islands: The Rift rift_crafting_room
| Option | What it does | Type | Default |
|---|---|---|---|
| Mirror mobs | Draw each mob's reflection on your side of the wall. | Toggle | On |
| Mirror colour | Depends on Mirror mobs. | Colour | #8B5CF6 |
| Show names | Label each reflection with the mob's name. Depends on Mirror mobs. | Toggle | On |
| Show health | Label each reflection with the mob's remaining health. Depends on Mirror mobs. | Toggle | On |
| Hide other players | Hide the other players inside the room. | Toggle | On |
Dance room helper
Shows the current and upcoming dance-room instructions instead of one title at a time.
On by default HUD Solver Timer Hides clutter Islands: The Rift 1 HUD element rift_dance_room
Display
| Option | What it does | Type | Default |
|---|---|---|---|
| Steps ahead | How many upcoming instructions to list under the current one. | Slider, 1–8 | 3 |
| Beat countdown | Show the milliseconds left on the current beat. | Toggle | On |
| Hide the room's titles | Suppress the vanilla instruction titles once the helper is showing them. | Toggle | On |
| Hide other players | Hide the other dancers so the floor stays readable. | Toggle | On |
Colours
| Option | What it does | Type | Default |
|---|---|---|---|
| Move | Colour | #55FF55 | |
| Stand | Colour | #FFFF55 | |
| Sneak | Colour | #55FFFF | |
| Jump | Colour | #FF55FF | |
| Punch | Colour | #FF5555 |
Lava maze helper
Highlights the safe platforms through the Mirrorverse lava maze, with a look-ahead you control.
On by default Solver Highlight Islands: The Rift rift_lava_maze
Route
| Option | What it does | Type | Default |
|---|---|---|---|
| Look ahead | How many platforms to show in front of you. | Slider, 1–12 | 3 |
| Show the whole route | Draw every platform at once instead of only the next few. | Toggle | Off |
| Show shortcuts | Draw the risky jumps that skip several platforms. | Toggle | On |
Appearance
| Option | What it does | Type | Default |
|---|---|---|---|
| Rainbow | Fade the platforms through the colour wheel instead of one flat colour. | Toggle | On |
| Platform colour | Used when Rainbow is off. Depends on Rainbow being off. | Colour | #FFFFFF at 40 % |
| Outline platforms | Draw a dark outline around each platform so the edges read clearly. | Toggle | On |
| Connect platforms | Draw a line from one platform to the next. | Toggle | On |
| Hide other players | Stop rendering other players while you are on the route. | Toggle | Off |
Tubulator helper
Highlights the safe platforms through the Mirrorverse Tubulator puzzle.
On by default Solver Highlight Islands: The Rift rift_tubulator
Route
| Option | What it does | Type | Default |
|---|---|---|---|
| Look ahead | How many platforms to show in front of you. | Slider, 1–12 | 3 |
| Show the whole route | Draw every platform at once instead of only the next few. | Toggle | Off |
| Show shortcuts | Draw the risky jumps that skip several platforms. | Toggle | On |
Appearance
| Option | What it does | Type | Default |
|---|---|---|---|
| Rainbow | Fade the platforms through the colour wheel instead of one flat colour. | Toggle | On |
| Platform colour | Used when Rainbow is off. Depends on Rainbow being off. | Colour | #FFFFFF at 40 % |
| Outline platforms | Draw a dark outline around each platform so the edges read clearly. | Toggle | On |
| Connect platforms | Draw a line from one platform to the next. | Toggle | On |
| Hide other players | Stop rendering other players while you are on the route. | Toggle | Off |
Upside-down parkour helper
Highlights the correct platforms through the Mirrorverse upside-down parkour.
On by default Solver Highlight Islands: The Rift rift_upside_down_parkour
Route
| Option | What it does | Type | Default |
|---|---|---|---|
| Look ahead | How many platforms to show in front of you. | Slider, 1–12 | 3 |
| Show the whole route | Draw every platform at once instead of only the next few. | Toggle | Off |
| Show shortcuts | Draw the risky jumps that skip several platforms. | Toggle | On |
Appearance
| Option | What it does | Type | Default |
|---|---|---|---|
| Rainbow | Fade the platforms through the colour wheel instead of one flat colour. | Toggle | On |
| Platform colour | Used when Rainbow is off. Depends on Rainbow being off. | Colour | #FFFFFF at 40 % |
| Outline platforms | Draw a dark outline around each platform so the edges read clearly. | Toggle | On |
| Connect platforms | Draw a line from one platform to the next. | Toggle | On |
| Hide other players | Stop rendering other players while you are on the route. | Toggle | Off |
Rift creatures
Larvae, odonatas, Shy Crux, Horsezooka
Rift creature highlights
Glows larvae, odonatas, vermin and Blobbercysts while you are carrying the tool that catches them.
On by default Highlight Islands: The Rift rift_creatures
Larvae
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight larvae | Glow the larvae on the Wyld Woods trees while a Larva Hook is in your hand. | Toggle | On |
| Larva colour | Depends on Highlight larvae. | Colour | #FF5555 |
Odonatas
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight odonatas | Glow the odonatas around the trees while an empty bottle is in your hand. | Toggle | On |
| Odonata colour | Depends on Highlight odonatas. | Colour | #55FFFF |
Vermin
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight vermin | Glow the flies, spiders and silverfish in the West Village while the vacuum is in your hand. | Toggle | On |
| Vermin colour | Depends on Highlight vermin. | Colour | #55FF55 |
Colosseum
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight blobbercysts | Glow the Blobbercysts during the Bacte fight. | Toggle | On |
| Blobbercyst colour | Depends on Highlight blobbercysts. | Colour | #FFAA00 |
General
| Option | What it does | Type | Default |
|---|---|---|---|
| Ignore the tool requirement | Glow creatures even when the matching tool is not in your hand. | Toggle | Off |
Horsezooka helper
Hides the horses that pile up in front of you while the Horsezooka is in hand.
On by default Hides clutter Islands: The Rift rift_horsezooka
| Option | What it does | Type | Default |
|---|---|---|---|
| Hide horses | Stop rendering horses while the Horsezooka is in your hand. | Toggle | On |
| Hide every horse | Hide all horses, not just the ones standing next to you. Depends on Hide horses. | Toggle | On |
| Mark hidden horses | Draw a small marker where a hidden horse is standing. Depends on Hide horses. | Toggle | Off |
| Ammo counter | Count the horses around you as a rough ammo readout above the closest one. | Toggle | Off |
Shy Crux warning
Warns you to look away before a Shy Crux steals your rift time.
On by default Warning Sound Highlight Islands: The Rift rift_shy_crux
| Option | What it does | Type | Default |
|---|---|---|---|
| Warning distance | How close a Shy Crux has to be before you are warned. | Slider, 3–16m | 8m |
| Warning sound | Play a sound with the warning. | Toggle | On |
| Mark the crux | Draw a marker over the Shy Crux so you know which way not to look. | Toggle | On |
West Village
Kloon terminals, vermin count, Gunther's race
Gunther's race route
Shows the checkpoint route for Gunther's rift race in the West Village while a race is running.
On by default Waypoints Highlight Islands: The Rift rift_gunther_race
Route
| Option | What it does | Type | Default |
|---|---|---|---|
| Look ahead | How many platforms to show in front of you. | Slider, 1–12 | 3 |
| Show the whole route | Draw every platform at once instead of only the next few. | Toggle | Off |
| Show shortcuts | Draw the risky jumps that skip several platforms. | Toggle | On |
Appearance
| Option | What it does | Type | Default |
|---|---|---|---|
| Rainbow | Fade the platforms through the colour wheel instead of one flat colour. | Toggle | On |
| Platform colour | Used when Rainbow is off. Depends on Rainbow being off. | Colour | #FFFFFF at 40 % |
| Outline platforms | Draw a dark outline around each platform so the edges read clearly. | Toggle | On |
| Connect platforms | Draw a line from one platform to the next. | Toggle | On |
| Hide other players | Stop rendering other players while you are on the route. | Toggle | Off |
Kloon terminal helper
Solves the Kloon hacking puzzle and waypoints the terminals you still have to set.
On by default Solver Waypoints Menu Islands: The Rift rift_kloon_hacking
Solver
| Option | What it does | Type | Default |
|---|---|---|---|
| Hacking solver | Mark the correct button for every row of the hacking puzzle. | Toggle | On |
| Mark the current pick | Colour each row's selected button green when it is right and red when it is not. Depends on Hacking solver. | Toggle | On |
| Colour picker guide | Highlight the colour that belongs to the terminal you are standing at. | Toggle | On |
Waypoints
| Option | What it does | Type | Default |
|---|---|---|---|
| Terminal waypoints | Waypoint the terminals you have not set yet while the visor is on your head. | Toggle | On |
| Always show waypoints | Show them even without the visor. Depends on Terminal waypoints. | Toggle | Off |
| Reset terminals | Forget which terminals this profile has already set. | Button: | — |
Vermin tracker
Counts the flies, spiders and silverfish you vacuum in the West Village.
On by default HUD Tracker Chat filter Islands: The Rift 1 HUD element rift_vermin_tracker
Display
| Option | What it does | Type | Default |
|---|---|---|---|
| Show counter | List the flies, spiders and silverfish you have vacuumed. | Toggle | On |
| Show outside the West Village | Keep the counter up elsewhere in the Rift. | Toggle | Off |
| Require the vacuum | Only show the counter while a Turbomax Vacuum is in your inventory. | Toggle | On |
| Show the session total | Add a total line under the three kinds. | Toggle | On |
| Show the lifetime total | Also show the count carried over from previous sessions. | Toggle | Off |
| Hide vacuum messages | Swallow the chat line for each vermin once the counter is up. | Toggle | Off |
| Reset the session | Set the session counters back to zero. | Button: | — |
Dreadfarm
Wilted Berberis, Volt Crux, Agaricus caps
Agaricus Cap timer
Times the Agaricus mushroom you are farming and tells you the moment it is ready to break.
On by default Timer Sound Islands: The Rift rift_agaricus_cap
| Option | What it does | Type | Default |
|---|---|---|---|
| Elapsed timer | Count the time you have spent farming the current cap. | Toggle | On |
| Click prompt | Replace the timer with a big prompt once the cap turns red. | Toggle | On |
| Sound on ready | Play a click when the cap turns red. | Toggle | On |
Volt Crux helper
Shows where a charging Volt's lightning will land, how long you have to move, and each Volt's mood.
On by default Highlight Warning Timer Islands: The Rift rift_volt_crux
Display
| Option | What it does | Type | Default |
|---|---|---|---|
| Strike area | Draw the circle a discharging Volt is about to hit. | Toggle | On |
| Strike colour | Depends on Strike area. | Colour | #FFD24D at 40 % |
| Countdown | Show how long is left before the lightning lands. | Toggle | On |
| Mood colours | Tint each Volt by mood: green friendly, red hostile, blue charging. | Toggle | On |
Warning
| Option | What it does | Type | Default |
|---|---|---|---|
| Warn when in range | Warn as soon as a Volt starts charging and you are standing inside its circle. | Toggle | On |
| Warning sound | Depends on Warn when in range. | Toggle | On |
Wilted Berberis helper
Highlights the Wilted Berberis you should hit and learns each field's respawn order.
On by default Highlight Sound Islands: The Rift rift_wilted_berberis
Display
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight berberis | Box the bush the particles are sitting on. | Toggle | On |
| Highlight colour | Depends on Highlight berberis. | Colour | #57D97C |
| Only on farmland | Only draw the helper while you are standing on farmland. | Toggle | Off |
| Field waypoints | Mark the centre of each berberis field with how many bushes it holds. | Toggle | Off |
Respawn sequence
| Option | What it does | Type | Default |
|---|---|---|---|
| Learn the respawn order | Watch a field's respawn cycle once, then point at the next bush before it appears. | Toggle | On |
| Look ahead | Also dim-mark the bush after the next one. Depends on Learn the respawn order. | Toggle | On |
| Announce learning | Say in chat when a field's order has been learned. Depends on Learn the respawn order. | Toggle | On |
Quiet
| Option | What it does | Type | Default |
|---|---|---|---|
| Mute berberis sounds | Silence the donkey noises other players' berberis make while you are not farming. | Toggle | On |
Rift mining
Living metal, suit progress, Timite and Obsolite
Living Cave helpers
Follows living metal as it jumps, marks defense blocks and colours the ends of the metal snakes.
On by default Highlight Islands: The Rift rift_living_cave
Living metal
| Option | What it does | Type | Default |
|---|---|---|---|
| Living metal helper | Animate the jump when living metal moves to the next block. | Toggle | On |
| Living metal colour | Depends on Living metal helper. | Colour | #4D9BFF |
Defense blocks
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight defense blocks | Box the floating shields and line them to the mob they are protecting. | Toggle | On |
| Defense block colour | Depends on Highlight defense blocks. | Colour | #FF4D4D |
Metal snakes
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight snakes | Colour the head and tail of every living metal snake. | Toggle | On |
| Head colour | The end a pickaxe has to break. Depends on Highlight snakes. | Colour | #57D97C |
| Tail colour | The end the Frozen Water Pungi has to calm. Depends on Highlight snakes. | Colour | #4DD2FF |
| Label the ends | Write "Break" and "Calm" over the two ends. Depends on Highlight snakes. | Toggle | On |
Living Metal Suit progress
Shows the evolution progress of all four Living Metal Suit pieces at once.
On by default HUD Warning Islands: The Rift 1 HUD element rift_living_metal_suit
| Option | What it does | Type | Default |
|---|---|---|---|
| Compact when maxed | Collapse to a single line once all four pieces are done. | Toggle | On |
| Progress bars | Draw a text bar next to each percentage. | Toggle | On |
| Only in the Living Cave | Hide the display outside the Living Cave and the Living Stillness. | Toggle | On |
| Announce completed pieces | Tell me when a piece reaches 100%. | Toggle | On |
Timite helper
Counts down Timite and Obsolite before they decay and times the Time Gun while it ages an ore.
On by default Timer Highlight Islands: The Rift rift_timite
Timers
| Option | What it does | Type | Default |
|---|---|---|---|
| Expiry timers | Count down the ores that are about to decay. | Toggle | On |
| Warn from | Only show the expiry countdown once this little time is left. Depends on Expiry timers. | Slider, 2–31s | 8s |
| Evolution timer | Show the charge progress while the Time Gun is aging an ore. | Toggle | On |
Highlight
| Option | What it does | Type | Default |
|---|---|---|---|
| Highlight ore | Box the Timite and Obsolite panes around you. | Toggle | On |
| Only while holding the tools | Hide everything unless the Time Gun or a Timite pickaxe is in your hand. | Toggle | On |
| Scan radius | Slider, 8–24m | 15m |