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Dungeons

Secrets, puzzles, terminals, map, score.

46 features in 6 groups, with 344 options between them. Generated from the mod's own catalogue as of 2.0.1; the same list, without the options, is on the features page.

Secrets and rooms

Waypoints, compass, chime, map

Clicked Blocks

Marks the chests, levers and wither essence you have already clicked.

On by default Highlight Chat filter Islands: Dungeon dungeon_clicked_blocks

Options of Clicked Blocks
OptionWhat it doesTypeDefault
Chest colourColour#3FD164
Trapped chest colourColour#FB923C
Locked chest colourColour#EF4444
Wither essence colourColour#9333EA
Lever colourColour#FACC15
Random coloursCycle through a palette instead of using the colours above, so two clicks in the same room never look alike.ToggleOff
Show a labelWrite what was clicked above the highlight.ToggleOn
Highlight timeSlider, 1–10s, steps of 0.53s
Hide the lever messageSwallow the 'You hear the sound of something opening...' line, since the highlight already says it.ToggleOn
Reset coloursPuts every colour above back to the Vantage default.Button: Reset—

Custom Room Waypoints

Your own waypoints, saved per Catacombs room and rotated back into place every time that room turns up again.

On by default Waypoints Islands: Dungeon dungeon_custom_waypoints

Options of Custom Room Waypoints
OptionWhat it doesTypeDefault
Waypoint colourColour#60A5FA
Show the labelToggleOn
Show the distance Depends on Show the label.ToggleOn
Waypoint styleDropdown: Box · Box beacon · Beacon · Text · Box through walls · Box beacon through walls · Box no labelBox through walls
Maximum distanceHide waypoints further away than this. 0 shows the whole room.Slider, 0–128m0m

Dungeon Room Tracking

Works out which Catacombs room you are standing in from the minimap and the blocks around you. Secret waypoints, the dungeon map and the puzzle solvers all build on this.

On by default Warning Sound Islands: Dungeon dungeon_engine

General

Options of Dungeon Room Tracking, General
OptionWhat it doesTypeDefault
Announce identified roomsPrint the room name in chat once Vantage works out which room you are in. Useful for learning routes.ToggleOff
Refresh room datasetRe-downloads the dungeon room data (skeletons, secrets, Goldor waypoints).Button: Refresh now—

Room alerts

Options of Dungeon Room Tracking, Room alerts
OptionWhat it doesTypeDefault
Alert on special roomsToast when the party walks into a fairy, miniboss or trap room.ToggleOn
Watched roomsDataset room names (as printed by /vt dungeon room) that should raise an alert when you enter them — the rooms you always want to route to or avoid.ListEmpty
Alert soundPing with the room alerts.ToggleOn

Dungeon Map

A cleaner dungeon minimap with room states, per-room secret counts and class-coloured party markers.

On by default Map HUD Party Islands: Dungeon 1 HUD element dungeon_map

Appearance

Options of Dungeon Map, Appearance
OptionWhat it doesTypeDefault
Map sizeWidth and height of the map panel in pixels.Slider, 60–240px, steps of 2128px
OpacityOpacity of the room tiles.Slider, 20–100%100%
Room roundingSlider, 0–6, steps of 0.51.5
BorderDraw a border around the map panel.ToggleOn
Border colour Depends on Border.Colour#FFFFFF at 40 %
BackdropFill the panel behind the rooms.ToggleOn
Backdrop colour Depends on Backdrop.Colour#101624 at 60 %

Contents

Options of Dungeon Map, Contents
OptionWhat it doesTypeDefault
CheckmarksShow the cleared / fully cleared / failed state on each room.ToggleOn
Secret countsShow how many secrets each identified room has.ToggleOn
Party markersDraw a marker for every party member, coloured by class.ToggleOn
Player initialsPut the first letter of each name on their marker. Depends on Party markers.ToggleOn
Marker size Depends on Party markers.Slider, 2–8px, steps of 0.53.5px
Highlight your roomOutline the room you are standing in.ToggleOn

Secret Chime

Plays one clean sound whenever a secret is collected, and mutes the noisy vanilla ones.

Off by default Sound Islands: Dungeon dungeon_secret_chime

Chime

Options of Secret Chime, Chime
OptionWhat it doesTypeDefault
SoundSound event played for the chime, e.g. minecraft:entity.experience_orb.pickup.Textminecraft:block.note_block.bell
PitchSlider, 0.5–2, steps of 0.051.4
VolumeSlider, 0.1–1, steps of 0.050.8
Test the chimeButton: Play—

Mute

Options of Secret Chime, Mute
OptionWhat it doesTypeDefault
Mute chest soundsSilence the vanilla chest-opening noise and the harp note Hypixel plays with it.ToggleOn
Mute lever soundsSilence the lever click and the anvil break that goes with it.ToggleOn

Secret Compass

Points at the nearest secret of the room you are in and says what kind it is.

On by default HUD Islands: Dungeon 1 HUD element dungeon_secret_compass

Options of Secret Compass
OptionWhat it doesTypeDefault
Show the compass HUDToggleOn
Draw a lineDraw a line from your crosshair to the nearest secret.ToggleOff
Line colour Depends on Draw a line.Colour#60A5FA
Include levers and fairy soulsCount the entries that do not raise the room's secret count as targets too.ToggleOff
Show the compass directionAdd the cardinal direction to turn towards.ToggleOn

Secret Waypoints

Marks every secret of the room you are in, with per-category colours, and clears each waypoint as soon as the secret is collected.

On by default Waypoints HUD Islands: Dungeon 1 HUD element dungeon_secrets

Waypoints

Options of Secret Waypoints, Waypoints
OptionWhat it doesTypeDefault
Waypoint styleDropdown: Box · Box (through walls) · Beacon beam · Box + beacon · Text onlyBox (through walls)
Show secret namesDraw the dataset's label above each waypoint.ToggleOn
Show distanceAppend the distance to the waypoint label.ToggleOn
Maximum distanceHide waypoints further away than this. 0 shows the whole room.Slider, 0–128m0m
Only the nearestShow just the closest remaining secret instead of all of them.ToggleOff
Fade with distanceWaypoints far away are drawn more faintly.ToggleOn
Hide collected secretsRemove a waypoint as soon as Vantage sees its secret collected.ToggleOn

Tracking

Options of Secret Waypoints, Tracking
OptionWhat it doesTypeDefault
Secrets HUDShow a small readout of the secrets found in the run and in this room.ToggleOn
Room name on the HUDAdd the identified room's name to the secrets readout. Depends on Secrets HUD.ToggleOn

Categories

Options of Secret Waypoints, Categories
OptionWhat it doesTypeDefault
ChestsToggleOn
Chest colour Depends on Chests.Colour#02D5FA
Wither essenceToggleOn
Wither essence colour Depends on Wither essence.Colour#2B2B2B
ItemsToggleOn
Item colour Depends on Items.Colour#0240FA
BatsToggleOn
Bat colour Depends on Bats.Colour#8E4200
LeversToggleOn
Lever colour Depends on Levers.Colour#FAD902
Redstone keysToggleOn
Redstone key colour Depends on Redstone keys.Colour#C81E1E
Superboom TNT spotsToggleOn
Superboom colour Depends on Superboom TNT spots.Colour#FF0000
EntrancesWhere to enter or drop into the room from.ToggleOn
Entrance colour Depends on Entrances.Colour#00FF00
Fairy soulsToggleOff
Fairy soul colour Depends on Fairy souls.Colour#FF55FF
Stonk spotsToggleOn
Stonk colour Depends on Stonk spots.Colour#9234EB
Aspect of the Void spotsToggleOn
AOTV colour Depends on Aspect of the Void spots.Colour#FC6203
Pearl spotsToggleOn
Pearl colour Depends on Pearl spots.Colour#39757D
OtherAnything the dataset does not put in a specific category.ToggleOn
Other colour Depends on Other.Colour#BEFFFC

Run info and score

Score, copilot, tab list, filters

Dungeon Chat Filter

Per-category filters for the chat spam a dungeon run produces.

On by default Chat filter Islands: Dungeon dungeon_chat_filter

Loot

Options of Dungeon Chat Filter, Loot
OptionWhat it doesTypeDefault
Other players' rare dropsHide the loot messages for drops that are not yours.ToggleOff
BlessingsHide the blessing pickup spam and its stat breakdown.ToggleOff
Keys and doorsHide the key pickup and door opening chatter.ToggleOff

Party

Options of Dungeon Chat Filter, Party
OptionWhat it doesTypeDefault
Solo class messageHide 'you are the only player using this class'.ToggleOff
Solo class statsHide the boosted stat list that comes with it.ToggleOff
Fairy dialogueHide what the fairies say when they die.ToggleOff

Noise

Options of Dungeon Chat Filter, Noise
OptionWhat it doesTypeDefault
Ability messagesHide heals, tethers, orbs and other ability chatter.ToggleOff
Damage messagesHide 'X hit you for Y damage'.ToggleOff
Puzzle chatterHide Oruo's introductions and the puzzle-solved banners.ToggleOff
'You cannot do that' errorsHide the red warnings for actions the room forbids.ToggleOff

Dungeon Copilot

A single line that always says what the run needs next, from the ready-up to the last secret.

Off by default HUD Islands: Dungeon 1 HUD element dungeon_copilot

Copilot

Options of Dungeon Copilot, Copilot
OptionWhat it doesTypeDefault
ColourColour of the copilot line.Colour#60A5FA
Score adviceWhen nothing urgent is happening, say what the run still needs for the score you are chasing.ToggleOn
Aim for S+Count the secrets in the advice, which is what an S+ run needs and a clear-only run does not. Depends on Score advice.ToggleOn
Say when the room is identifiedName the room you have walked into as a hint of what is in it.ToggleOff

Instance Cooldown

Times the thirty second wait before a new dungeon instance can be created.

On by default HUD Timer 1 HUD element dungeon_creation_cooldown

Options of Instance Cooldown
OptionWhat it doesTypeDefault
Show the timerToggleOn
Show outside dungeonsKeep the timer on other islands too, not just in the Catacombs. Depends on Show the timer.ToggleOn
Only in the entrance roomInside a dungeon, only show the timer while you are still in the entrance room. Depends on Show the timer.ToggleOff
Say when it is overPrint a chat line the moment a new instance can be made.ToggleOn
Block /joininstanceSwallow the command while the cooldown is running instead of letting Hypixel eat it.ToggleOn

Run Info & Splits

Run timer with splits and persisted personal bests, plus the secret, crypt, death and puzzle counters on one HUD.

On by default HUD Timer Tracker Chat filter Islands: Dungeon 2 HUD elements dungeon_run_info

Run HUD

Options of Run Info & Splits, Run HUD
OptionWhat it doesTypeDefault
Show the run HUDToggleOn
Show the timer Depends on Show the run HUD.ToggleOn
Show secrets Depends on Show the run HUD.ToggleOn
Show crypts Depends on Show the run HUD.ToggleOn
Show deaths Depends on Show the run HUD.ToggleOn
Show clear percentage Depends on Show the run HUD.ToggleOn
Show puzzles Depends on Show the run HUD.ToggleOn
Show the class milestoneYour class milestone, taken from the milestone chat messages Hypixel sends. Depends on Show the run HUD.ToggleOn
Hide milestone messagesSwallow the milestone chat spam once it is on the HUD. Depends on Show the class milestone.ToggleOn

Splits

Options of Run Info & Splits, Splits
OptionWhat it doesTypeDefault
Show the splits HUDToggleOn
Compare with personal bestsShow how far ahead or behind your best run each split is. Depends on Show the splits HUD.ToggleOn
Announce a new bestSay so in chat when a run beats your personal best for the floor.ToggleOn
Reset personal bestsForget every saved personal best.Button: Reset—

Counters

Options of Run Info & Splits, Counters
OptionWhat it doesTypeDefault
Announce deathsPrint a running death total whenever somebody dies.ToggleOff

Dungeon Score

Live score calculation with 270 and 300 alerts, mimic detection and a score HUD.

On by default HUD Warning Highlight Party Islands: Dungeon 1 HUD element dungeon_score

Alerts

Options of Dungeon Score, Alerts
OptionWhat it doesTypeDefault
270 alertHow to announce that the run has reached S rank.Dropdown: Title · Toast · Chat · Party chat · Title + party chat · OffTitle
270 messageText270 score reached!
300 alertHow to announce that the run has reached S+ rank.Dropdown: Title · Toast · Chat · Party chat · Title + party chat · OffTitle
300 messageText300 score reached!
Alert soundPlay a note-block ping with the alerts shown as a title.ToggleOn
Crypt reminderWarn the party when the run is close to S+ but the crypt count is still below five.ToggleOn
Crypt reminder score Depends on Crypt reminder.Slider, 200–300260
Crypt reminder styleHow the crypt reminder is delivered. Depends on Crypt reminder.Dropdown: Title · Toast · Chat · Party chat · Title + party chat · OffChat

Mimic

Options of Dungeon Score, Mimic
OptionWhat it doesTypeDefault
Find the mimicHighlight the baby zombie that is the mimic on floors 6 and 7.ToggleOn
Mimic colour Depends on Find the mimic.Colour#FF55FF
Box the mimicDraw a box as well as the entity outline. Depends on Find the mimic.ToggleOn
Announce the mimic killSend 'Mimic dead!' to party chat when you kill it. Off by default: Vantage never writes to party chat unless you ask it to.ToggleOff

Score HUD

Options of Dungeon Score, Score HUD
OptionWhat it doesTypeDefault
Show the score HUDToggleOn
Show the ratingAdd the letter rating (S+, S, A...) next to the score. Depends on Show the score HUD.ToggleOn
Show secrets neededShow how many more secrets the party needs for S+. Depends on Show the score HUD.ToggleOn
Show the component breakdownList skill, exploration, time and bonus separately. Depends on Show the score HUD.ToggleOff
Show Hypixel's scoreAlso show the score Hypixel puts on the scoreboard, for comparison. Depends on Show the score HUD.ToggleOff

Accuracy

Options of Dungeon Score, Accuracy
OptionWhat it doesTypeDefault
Spirit pet lookupLook the first player who dies up to see whether they have a Legendary Spirit pet, which halves the first death penalty.ToggleOn
Assume EZPZForce the +10 bonus from mayor Paul's EZPZ perk on, for when the election data is unavailable.ToggleOff

Dungeon Tab List

Makes the party's class levels readable in the tab list: real numbers, Hypixel's level colours and greyed-out ghosts.

On by default Party Islands: Dungeon dungeon_tab_list

Options of Dungeon Tab List
OptionWhat it doesTypeDefault
Colour the class levelPaint the class level on Hypixel's own level ramp.ToggleOn
Arabic numeralsShow class level 30 instead of XXX.ToggleOn
Colour the class namePaint the class name in the class's own colour.ToggleOn
Grey out dead playersToggleOn

Puzzle solvers

Every catacombs puzzle

Puzzle Alerts

Warns when a puzzle is failed (so the Architect's First Draft still helps) and when the floor has five puzzles, which means a Trinity room.

On by default Warning Party Islands: Dungeon dungeon_puzzle_alerts

Architect notifier

Options of Puzzle Alerts, Architect notifier
OptionWhat it doesTypeDefault
Warn on a failed puzzleToggleOn
Show a titleFlash 'PUZZLE FAILED' across the screen. Depends on Warn on a failed puzzle.ToggleOn
Only when you carry a draftStay quiet unless an Architect's First Draft is in your inventory, since there is nothing to do about it otherwise. Depends on Warn on a failed puzzle.ToggleOff

Trinity

Options of Puzzle Alerts, Trinity
OptionWhat it doesTypeDefault
Warn about TrinityA five-puzzle floor is the tell for a Trinity room; warn at the start of the run so nobody walks into it blind.ToggleOn
Tell the partySend the Trinity warning to party chat instead of only to you. Depends on Warn about Trinity.ToggleOff

Blaze Solver

Marks the blaze to shoot next in the Blaze puzzle, in the right order for the room you are in.

On by default Solver Highlight Islands: Dungeon dungeon_puzzle_blaze

Options of Blaze Solver
OptionWhat it doesTypeDefault
OrderingWhich blaze has to die first. Detection uses the tower layout and is right in every normal room; override it if Hypixel ever changes the puzzle.Dropdown: Detect from the room · Highest health first · Lowest health firstDetect from the room
Target colourColour of the blaze you have to shoot now.Colour#3FD164
Next colourColour of the blaze after the current one.Colour#FFFFFF
Line to the next blazeDraw a line from the current target to the next one.ToggleOn
Show remaining countDraw how many blazes are still alive above the target.ToggleOn

Boulder Solver

Solves the Boulder sokoban board and marks the button to press next.

On by default Solver Highlight Islands: Dungeon dungeon_puzzle_boulder

Options of Boulder Solver
OptionWhat it doesTypeDefault
Route colourColour#FB923C
Button colourColour of the button you have to press next.Colour#EF4444
Line widthSlider, 1–8, steps of 0.54

Creeper Beams Solver

Draws the five beams that link the sea lanterns through the creeper.

On by default Solver Highlight Islands: Dungeon dungeon_puzzle_creeper_beams

Options of Creeper Beams Solver
OptionWhat it doesTypeDefault
Line widthSlider, 1–8, steps of 0.53
Highlight the lanternsBox each lantern in the colour of the beam it belongs to.ToggleOn
Single colourDraw every beam in one colour instead of five different ones.ToggleOff
Beam colour Depends on Single colour.Colour#60A5FA

Ice Fill Solver

Draws the route through each of the three Ice Fill boards.

On by default Solver Islands: Dungeon dungeon_puzzle_ice_fill

Options of Ice Fill Solver
OptionWhat it doesTypeDefault
Path colourColour#EF4444
Line widthSlider, 1–8, steps of 0.54
Number the stepsDraw the step number on each tile of the solution.ToggleOff

Ice Path Solver

Draws the shortest set of slides that gets the silverfish to the exit.

On by default Solver Highlight Islands: Dungeon dungeon_puzzle_ice_path

Options of Ice Path Solver
OptionWhat it doesTypeDefault
Path colourColour#EF4444
Line widthSlider, 1–8, steps of 0.54
Mark the silverfishBox the silverfish so you can see it through the walls.ToggleOn
Silverfish colour Depends on Mark the silverfish.Colour#60A5FA

Quiz Solver

Answers Oruo's quiz: highlights the correct button and marks the wrong options in chat.

On by default Solver Highlight Chat filter Islands: Dungeon dungeon_puzzle_quiz

Options of Quiz Solver
OptionWhat it doesTypeDefault
Highlight colourColour of the box drawn on the correct answer button.Colour#33FF66 at 50 %
Recolour wrong answersPaint the answers that are not correct red in chat.ToggleOn
Announce the answerPrint the correct answer in chat once the question is recognised.ToggleOff

Teleport Maze Solver

Tracks which teleport pads you have used and marks the one that leads out.

On by default Solver Highlight Islands: Dungeon dungeon_puzzle_teleport_maze

Options of Teleport Maze Solver
OptionWhat it doesTypeDefault
Exit colourColour of the pad that leads out of the maze.Colour#3FD164
Used pad colourColour of the pads you have already used.Colour#EF4444 at 40 %
Show used padsMark the pads you have already stood on.ToggleOn
Line to the exitDraw a line from your crosshair to the exit pad.ToggleOn

Three Weirdos Solver

Highlights the chest that holds the reward as soon as one of the weirdos gives the riddle away.

On by default Solver Highlight Islands: Dungeon dungeon_puzzle_three_weirdos

Options of Three Weirdos Solver
OptionWhat it doesTypeDefault
Highlight colourColour of the box drawn on the correct chest.Colour#33FF66 at 50 %
Recolour the weirdoPaint the name of the weirdo who gave away the answer green.ToggleOn
Announce in chatPrint which weirdo has the reward when the riddle is solved.ToggleOff

Tic Tac Toe Solver

Reads the board off the item frames and boxes the perfect move.

On by default Solver Highlight Islands: Dungeon dungeon_puzzle_tic_tac_toe

Options of Tic Tac Toe Solver
OptionWhat it doesTypeDefault
Highlight colourColour of the box drawn on the square to shoot.Colour#33FF66 at 50 %
Only when winning is possibleHide the suggestion once the board can only be a draw.ToggleOff

Water Board Solver

Detects the water board layout and counts down when to flip each lever.

On by default Solver Timer Highlight Islands: Dungeon dungeon_puzzle_water_board

Options of Water Board Solver
OptionWhat it doesTypeDefault
Line to the next leverDraw a line from your crosshair to the lever that is due next.ToggleOn
Show countdownsFloat the remaining seconds above every lever that still has to be flipped.ToggleOn
Highlight the next leverDraw a box around the block that flips the lever due next.ToggleOn
Ready colourColour used for a lever that has to be flipped right now.Colour#3FD164
Waiting colourColour used for a countdown that has not run out yet.Colour#FACC15
Announce the layoutPrint which of the four board variants was detected.ToggleOff

Floor 7

Devices, terminals, Goldor

Arrow Align Solver

Shows how many clicks each item frame of the Arrow Align device still needs.

On by default Solver Highlight Islands: Dungeon dungeon_device_arrow_align

Options of Arrow Align Solver
OptionWhat it doesTypeDefault
Ready colourColour used when a frame needs a single click.Colour#3FD164
Far colourColour used when a frame still needs many clicks.Colour#EF4444
Box the next frameAlso draw a box around the frame that needs the fewest clicks.ToggleOn

Lights On Solver

Boxes the Lights On levers that are still switched off.

On by default Solver Highlight Islands: Dungeon dungeon_device_lights_on

Options of Lights On Solver
OptionWhat it doesTypeDefault
ColourColour of the levers that still have to be flipped.Colour#EF4444
Show remaining countFloat how many levers are still off above the device.ToggleOn

Simon Says Solver

Records the Simon Says sequence and marks the next buttons to press.

On by default Solver Highlight Islands: Dungeon dungeon_device_simon_says

Options of Simon Says Solver
OptionWhat it doesTypeDefault
Next colourColour of the button to press now.Colour#3FD164
Following colourColour of the button after the current one.Colour#FACC15
Show two aheadAlso mark the button after the one you have to press.ToggleOn

Target Practice Solver

Tracks which Sharpshooter targets have already been hit.

On by default Solver Highlight Islands: Dungeon dungeon_device_target_practice

Options of Target Practice Solver
OptionWhat it doesTypeDefault
Hit colourColour of the targets you have already shot.Colour#EF4444 at 60 %
Remaining colourColour of the targets that still have to be shot.Colour#3FD164 at 33 %
Mark remaining targetsAlso tint the targets you have not shot yet.ToggleOn
Show progressFloat the hit count above the device.ToggleOn

Goldor Waypoints

Marks the terminals, devices and levers of the current Floor 7 terminal phase and clears them as the party finishes them.

On by default Waypoints HUD Party Islands: Dungeon 1 HUD element dungeon_goldor_waypoints

Waypoints

Options of Goldor Waypoints, Waypoints
OptionWhat it doesTypeDefault
Waypoint styleDropdown: Box · Box (through walls) · Beacon beam · Box + beacon · Text onlyBox + beacon
Terminal colourColour#60A5FA
Device colourColour#FACC15
Lever colourColour#3FD164
Show distanceAppend the distance to the waypoint label.ToggleOn
Only the nearestShow just the closest remaining waypoint of the phase.ToggleOff

Terminal HUD

Options of Goldor Waypoints, Terminal HUD
OptionWhat it doesTypeDefault
Show the terminal HUDA small readout of how much of the phase is left.ToggleOn

Spring Boots Helper

Counts the Spring Boots charge and tells you when the jump will reach the crystals.

Off by default Warning Sound Islands: Dungeon dungeon_spring_boots

Options of Spring Boots Helper
OptionWhat it doesTypeDefault
Charges neededHow many charge ticks to wait for before Vantage says go. Twenty is enough for the crystals in phase one.Slider, 5–6020
Show a titleToggleOn
Play a soundToggleOn
Only on Floor 7Restrict the helper to the floor the jump actually matters on.ToggleOn

Terminal Solvers

Solves the Floor 7 terminals in the GUI, with a click-ahead queue that stays correct when the server lags behind your clicks.

On by default Solver Menu Highlight Islands: Dungeon dungeon_terminals

Terminals

Options of Terminal Solvers, Terminals
OptionWhat it doesTypeDefault
Click in orderToggleOn
Select all colourToggleOn
Starts withToggleOn
Change to same colourToggleOn
Correct all the panesToggleOn

Appearance

Options of Terminal Solvers, Appearance
OptionWhat it doesTypeDefault
Highlight colourColour used for the slot you should click next.Colour#3FD164 at 80 %
Upcoming colourColour used for the clicks after the next one in the order terminal.Colour#3FD164 at 53 %
Corner radiusSlider, 0–8, steps of 0.53
StyleFill the slot as well as outlining it.ToggleOn
Show click countsWrite the number of clicks each pane of the same-colour terminal needs.ToggleOn

Click safety

Options of Terminal Solvers, Click safety
OptionWhat it doesTypeDefault
Block wrong clicksSwallow clicks on slots that are not part of the solution. Stops a mis-click from failing the terminal, at the cost of never being able to click 'wrong' on purpose.ToggleOn
Click-aheadAdvance the solution the moment you click, instead of waiting for Hypixel to re-send the GUI. Keeps the highlight correct while the server is lagging.ToggleOn

Boss fights and mobs

Livid, Professor, Terracotta

Blood Camp Helper

Predicts the moment to kill the last blood mobs so the Watcher's dialogue is skipped.

Off by default HUD Timer Warning Sound Islands: Dungeon 1 HUD element dungeon_blood_camp

Alert

Options of Blood Camp Helper, Alert
OptionWhat it doesTypeDefault
Show a titleFlash 'KILL BLOOD' when the window opens.ToggleOn
Title colour Depends on Show a title.Colour#EF4444
Play a soundToggleOn
Announce the predictionPrint the predicted window in chat as soon as it is known.ToggleOn
Extra lead timeFire this many milliseconds earlier, to compensate for your ping.Slider, 0–500ms, steps of 100ms
Countdown HUDShow the remaining time as a HUD element.ToggleOn

Boss Damage

Hides the damage-number storm in the boss room and reports the party's total damage and DPS instead.

Off by default HUD Hides clutter Party Islands: Dungeon 1 HUD element dungeon_boss_damage

Damage splashes

Options of Boss Damage, Damage splashes
OptionWhat it doesTypeDefault
Hide damage splashesStop rendering the floating damage numbers while you are in the boss room.ToggleOff
Everywhere in the dungeonHide them in the whole run, not just the boss room. Depends on Hide damage splashes.ToggleOff

Damage HUD

Options of Boss Damage, Damage HUD
OptionWhat it doesTypeDefault
Show the damage HUDTotal damage and DPS for the boss fight.ToggleOn
Show total Depends on Show the damage HUD.ToggleOn
Show DPS Depends on Show the damage HUD.ToggleOn
Show the biggest hit Depends on Show the damage HUD.ToggleOn
DPS windowHow many seconds the DPS reading averages over. Depends on Show DPS.Slider, 1–15s5s

Clean End

Hides entities, particles and music between the boss dying and the loot chests appearing.

Off by default Hides clutter Sound Islands: Dungeon dungeon_clean_end

Options of Clean End
OptionWhat it doesTypeDefault
Hide entitiesStop rendering mobs, cosmetics and other players once the boss is dead.ToggleOn
Hide particlesDrop particle effects after the boss dies.ToggleOn
Stop the musicMute the note-block music that plays over the end of the run.ToggleOn
Keep other playersNever hide your team-mates, only mobs and cosmetics.ToggleOff
Keep Floor 3 guardiansGuardians can still be alive when the Professor dies; leave them visible so you can finish them off.ToggleOn
Announce the finishPrint a short 'floor done' line when the clean end kicks in.ToggleOff

Livid Finder

Reads the wool block behind the throne to find the real Livid on F5 and M5, then highlights it.

On by default Highlight Warning Party Islands: Dungeon dungeon_livid_finder

Options of Livid Finder
OptionWhat it doesTypeDefault
Announce the colourPrint which Livid is the real one in chat.ToggleOn
Announce to the partySend the colour to party chat instead of only to you. Depends on Announce the colour.ToggleOff
Show a titleFlash the colour across the screen when it is found.ToggleOn
Highlight the real LividToggleOn
Draw a boxBox the real Livid as well as outlining it. Depends on Highlight the real Livid.ToggleOn
Hide the wrong LividsStop the eight decoys from being rendered at all.ToggleOff
Override the colourUse one fixed highlight colour instead of the Livid's own.ToggleOff
Highlight colour Depends on Override the colour.Colour#3FD164

Object Hider

Hides the dropped items, blessings, orbs and skulls that clutter a dungeon floor.

On by default Hides clutter Islands: Dungeon dungeon_object_hider

Dropped items

Options of Object Hider, Dropped items
OptionWhat it doesTypeDefault
Superboom TNTToggleOff
Revive StonesToggleOff
Premium FleshToggleOff
Journal EntriesToggleOff
Training WeightsToggleOff
Defuse KitsToggleOff

Floating heads

Options of Object Hider, Floating heads
OptionWhat it doesTypeDefault
BlessingsThe floating blessing heads that drop in the blood room.ToggleOff
Skeleton SkullsThe skulls that float around before a skeleton reassembles.ToggleOff
Healer orbsThe damage, ability and defence orbs a healer's kills leave behind.ToggleOff
Healer fairyThe golden fairy that follows the healer around.ToggleOff
Soulweaver skullsThe three skulls that orbit anyone wearing Soulweaver Gloves.ToggleOff

Professor Helper

Floats the guardians' health in the world and counts down the Fire Freeze staff on Floor 3.

On by default Timer Sound Islands: Dungeon 1 HUD element dungeon_professor

Guardian health

Options of Professor Helper, Guardian health
OptionWhat it doesTypeDefault
Show guardian healthToggleOn
Health colour Depends on Show guardian health.Colour#3FD164
Text scale Depends on Show guardian health.Slider, 0.5–3, steps of 0.11
Scale with distanceMake far-away guardians' health bigger so it stays readable. Depends on Show guardian health.ToggleOn

Fire Freeze

Options of Professor Helper, Fire Freeze
OptionWhat it doesTypeDefault
Fire Freeze timerCount down to the moment the Fire Freeze staff has to be used.ToggleOn
Play a soundPing when the staff is due. Depends on Fire Freeze timer.ToggleOn

Shadow Assassin Warning

Warns the moment a Shadow Assassin starts its jump onto you.

On by default Warning Sound Islands: Dungeon dungeon_shadow_assassin

Options of Shadow Assassin Warning
OptionWhat it doesTypeDefault
Show a titleToggleOn
Title colour Depends on Show a title.Colour#EF4444
Play a soundToggleOn
Chat messageAlso print a line in chat, so the warning is still there after the title has faded.ToggleOff

Starred Mobs

Highlights starred mobs, Fels and Deathmites, and can hide every other mob's name tag.

On by default Highlight Hides clutter Islands: Dungeon dungeon_starred_mobs

Starred mobs

Options of Starred Mobs, Starred mobs
OptionWhat it doesTypeDefault
Highlight starred mobsToggleOn
Style Depends on Highlight starred mobs.Dropdown: Outline · Box · Outline + boxOutline
Colour Depends on Highlight starred mobs.Colour#FFD24D
RangeHow far away starred mobs are still highlighted.Slider, 8–96m48m

Name tags

Options of Starred Mobs, Name tags
OptionWhat it doesTypeDefault
Hide other name tagsHide the floating health bars of mobs that are not starred.ToggleOff
Keep boss name tagsNever hide a name tag that belongs to a boss or miniboss. Depends on Hide other name tags.ToggleOn
Shorten starred namesStrip the mob's name from the tag and leave the star and health, which is all you actually read.ToggleOff

Special mobs

Options of Starred Mobs, Special mobs
OptionWhat it doesTypeDefault
Highlight FelsFel skulls sit on the floor until somebody wakes them.ToggleOn
Fel colour Depends on Highlight Fels.Colour#9333EA
Line to FelsDraw a line from your crosshair to a sleeping Fel. Depends on Highlight Fels.ToggleOff
Highlight DeathmitesToggleOn
Deathmite colour Depends on Highlight Deathmites.Colour#8B0000
Highlight skeleton skullsBox the skulls that fly together into a Skeletor, so the reassembly point is obvious before it finishes.ToggleOff
Skeleton skull colour Depends on Highlight skeleton skulls.Colour#E5E7EB

Terracotta Phase

Hides the particle and damage-splash storm during Sadan's terracotta phase.

On by default Hides clutter Islands: Dungeon dungeon_terracotta_phase

Options of Terracotta Phase
OptionWhat it doesTypeDefault
Hide particlesDrop particle packets for the duration of the phase.ToggleOn
Hide damage splashesHide the floating damage numbers the terracottas produce.ToggleOn

Party and loot

Leaps, health, party finder, Croesus

Croesus Helper

Greys out looted runs, marks used kismets, estimates chest profit and keeps the unopened count in view.

On by default Menu Tooltip Profit HUD 1 HUD element dungeon_croesus

Chest list

Options of Croesus Helper, Chest list
OptionWhat it doesTypeDefault
Grey out opened runsDim the runs whose chests you have already opened.ToggleOn
Opened colour Depends on Grey out opened runs.Colour#404040 at 60 %
Mark exhausted runsPaint the runs with no chests left in red.ToggleOn
Exhausted colour Depends on Mark exhausted runs.Colour#EF4444 at 60 %
Mark used kismetsTint the chests you have already rerolled with a Kismet Feather.ToggleOn
Kismet colour Depends on Mark used kismets.Colour#E879F9 at 60 %
Kismet stack sizeWrite how many Kismet Feathers you own onto the kismet item.ToggleOn

Profit

Options of Croesus Helper, Profit
OptionWhat it doesTypeDefault
Chest profit in the tooltipEstimate what a reward chest is worth before you pay for it.ToggleOn
Include essenceCount dungeon essence towards the chest value. Depends on Chest profit in the tooltip.ToggleOn
Warn on a bad chestColour the profit red when opening the chest would lose coins. Depends on Chest profit in the tooltip.ToggleOn

Unopened display

Options of Croesus Helper, Unopened display
OptionWhat it doesTypeDefault
Unopened chest HUDA readout of how many Croesus runs are still unopened.ToggleOn
Show in dungeons Depends on Unopened chest HUD.ToggleOn
Show in Kuudra Depends on Unopened chest HUD.ToggleOn
Backlog warningWarn when the number of unopened runs gets close to the point where Croesus starts forgetting the oldest ones.ToggleOn
Warning threshold Depends on Backlog warning.Slider, 10–9075

Spirit Leap Overlay

Class-coloured Spirit Leap menu with a stable ordering and four keybinds.

On by default Menu Keybind Party Islands: Dungeon dungeon_leap_overlay

Appearance

Options of Spirit Leap Overlay, Appearance
OptionWhat it doesTypeDefault
Tint the headsPaint each leap target's slot in their class colour.ToggleOn
Show the classWrite the class name under each head.ToggleOn
Show the class level Depends on Show the class.ToggleOn
Mark dead team-matesGrey out party members who are ghosts.ToggleOn

Keybinds

Options of Spirit Leap Overlay, Keybinds
OptionWhat it doesTypeDefault
OrderingWhich target each keybind maps to.Dropdown: By class · As Hypixel shows them · AlphabeticalBy class
Enable the keybindsToggleOn
Show keybind hintsWrite the key on each head. Depends on Enable the keybinds.ToggleOn
First target Depends on Enable the keybinds.Keybind1
Second target Depends on Enable the keybinds.Keybind2
Third target Depends on Enable the keybinds.Keybind3
Fourth target Depends on Enable the keybinds.Keybind4

Class colours

Options of Spirit Leap Overlay, Class colours
OptionWhat it doesTypeDefault
HealerColour#FF5EF3
MageColour#55FFFF
BerserkColour#FF5555
ArcherColour#FFAA00
TankColour#55FF55
Dead team-mateColour#6B7280

Low Health Alert

Flashes a title and plays a sound when a party member's health goes red on the dungeon sidebar.

Off by default Warning Sound Party Islands: Dungeon dungeon_low_health

Alert

Options of Low Health Alert, Alert
OptionWhat it doesTypeDefault
Show a titleFlash the name of the player who needs healing.ToggleOn
Title colour Depends on Show a title.Colour#EF4444
Only while playing HealerStay quiet unless you are the one who can do something about it.ToggleOff
Ignore yourselfNever alert about your own health; you already have a health bar.ToggleOn

Sound

Options of Low Health Alert, Sound
OptionWhat it doesTypeDefault
Play a soundToggleOn
SoundSound event id, e.g. minecraft:entity.experience_orb.pickup. Depends on Play a sound.Textminecraft:block.note_block.pling
Pitch Depends on Play a sound.Slider, 0.5–2, steps of 0.050.7
Volume Depends on Play a sound.Slider, 0.1–1, steps of 0.051
RepeatsHow many times the sound is played for one alert. Depends on Play a sound.Slider, 1–62
Test the soundButton: Play—

Party Finder Helper

Marks paid carries, perm parties, groups you cannot join and groups that still need your class, and writes the floor on every entry.

On by default Menu Tooltip Highlight Party dungeon_party_finder

Highlighting

Options of Party Finder Helper, Highlighting
OptionWhat it doesTypeDefault
Mark ineligible groupsGroups whose requirements you do not meet.ToggleOn
Ineligible colour Depends on Mark ineligible groups.Colour#404040 at 60 %
Mark paid carriesGroups whose note asks for coins.ToggleOn
Carry colour Depends on Mark paid carries.Colour#EF4444 at 60 %
Mark perm / VC partiesGroups that want a permanent party or voice chat.ToggleOn
Perm / VC colour Depends on Mark perm / VC parties.Colour#A855F7 at 60 %
Mark low class levelsGroups containing a player at or below the level below.ToggleOff
Low level threshold Depends on Mark low class levels.Slider, 1–5020
Low level colour Depends on Mark low class levels.Colour#F59E0B at 60 %
Mark groups missing your classGroups that have nobody playing your selected class.ToggleOn
Missing class colour Depends on Mark groups missing your class.Colour#22C55E at 60 %

Tooltip

Options of Party Finder Helper, Tooltip
OptionWhat it doesTypeDefault
List missing classesAdd the classes a group still needs to its tooltip.ToggleOn
Colour class levelsRecolour each member's class level on Hypixel's level ramp.ToggleOn
Show the average class levelToggleOn

Stack size

Options of Party Finder Helper, Stack size
OptionWhat it doesTypeDefault
Floor as stack sizeWrite the floor number in the corner of every group.ToggleOn

Dungeon Race Guide

Shows the next checkpoints of the Dungeon Hub races you are running.

On by default Waypoints Islands: Dungeon Hub dungeon_race_guide

Waypoints

Options of Dungeon Race Guide, Waypoints
OptionWhat it doesTypeDefault
RulesetWhich variant of the route to draw. Vantage falls back to any route the dataset has for the race if this one is missing.Dropdown: No modifiers, no return · No modifiers, with return · No abilities, no return · No abilities, with returnNo modifiers, no return
Look aheadHow many checkpoints in front of you to draw.Slider, 1–123
RainbowFade the checkpoints through the spectrum instead of one flat colour.ToggleOn
Colour Depends on Rainbow being off.Colour#60A5FA
Connect themDraw a line through the checkpoints ahead.ToggleOn
Line width Depends on Connect them.Slider, 1–8, steps of 0.53

Salvage Helper

Marks the dungeon items that are safe to salvage and warns about the ones that are not.

On by default Menu Tooltip Highlight dungeon_salvage_helper

Options of Salvage Helper
OptionWhat it doesTypeDefault
Highlight colourColour#FACC15 at 60 %
Value ceilingOnly mark items worth less than this as safe to salvage.Slider, 10,000–5,000,000, steps of 10,000100,000
Show the valueWrite the estimated value on each highlighted slot.ToggleOn
Skip starred itemsNever mark an item that has master or dungeon stars.ToggleOn
Warn in the tooltipAdd a red warning to the tooltip of an item Vantage would not salvage.ToggleOn